Are you interested in developing cutting-edge generative AI that is inspired by how the brain works? In this PhD project you will design an artificial agent that executes haptic manipulation tasks as a human would, by leveraging embodied intelligence. This research requires a multidisciplinary approach, based on probabilistic (Bayesian) machine learning, soft robotics, and neuromorphic engineering. Please see this
video (
https://youtu.be/QYbcm6G_wsk) on Natural Artificial Intelligence for more information about our research.
Humans learn real-world haptic tasks through interaction with their environment. For example, through experience, children quickly learn to manipulate objects and solve physical puzzles. We continuously learn from sensory feedback, and actively seek sensory observations that inform our model of the world. In this PhD project, you will work towards the first integrated embodied AI system capable of human-like haptic exploration. This does not imply perfection, but behaviour that is relatable to a human user.
Your main task will be to design continuous learning algorithms for haptic exploration, based on a leading physics/neuroscientific theory about computation in the brain, the Free Energy Principle (FEP). You will implement your algorithms on a real-world (physical) soft-robotic system that simultaneously serves as a research platform and as a demonstrator.
This PhD project is funded by the
EMDAIR program, which stimulates exploratory multi-disciplinary AI research. Therefore the project has a strong interdisciplinary character. You will work in the
BIASlab team in the Electrical Engineering department at TU/e. This lab focuses its research activities on transferring FEP to practical use in engineered devices. During this project you will closely collaborate with other BIASlab researchers, as well as with project team members at the
Reshape lab and the
Neuromorphic Engineering lab in the Mechanical Engineering department.
Key areas of interest include Bayesian machine learning, probabilistic graphical models (factor graphs), soft robotics, neuromorphic computation and software development.